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	<title>Comments on: Incredible Technologies hires more employees, acquires State Street Games</title>
	<atom:link href="http://arcadeheroes.com/2007/12/10/incredible-technologies-hires-more-employees-acquires-state-street-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://arcadeheroes.com/2007/12/10/incredible-technologies-hires-more-employees-acquires-state-street-games/</link>
	<description>The Saviours of Coin-Op</description>
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		<title>By: editor</title>
		<link>http://arcadeheroes.com/2007/12/10/incredible-technologies-hires-more-employees-acquires-state-street-games/#comment-670</link>
		<dc:creator>editor</dc:creator>
		<pubDate>Mon, 10 Dec 2007 18:27:20 +0000</pubDate>
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		<description>No matter what proof you place in-front of some people - amusement to them is dead and thats just that!

Especially with a major down-turn in consumer game sales this Christmas, the backlash of Gamespot-gate and the Nintendo Wii short fall are entrenching many in the consumer games media.

They are scrambling over a consumer sales decline (PS3 dev kit price drop, and failure to achieve sustained game sales). As EA, and others publishers look at &#039;casual&#039; games the shadow of amusement could be a very bitter pill for some writers.

The popularity of retro amusement dose not help this - wait till 2008 for the first consumer games mag to cover Tekk6 amusement release!!</description>
		<content:encoded><![CDATA[<p>No matter what proof you place in-front of some people &#8211; amusement to them is dead and thats just that!</p>
<p>Especially with a major down-turn in consumer game sales this Christmas, the backlash of Gamespot-gate and the Nintendo Wii short fall are entrenching many in the consumer games media.</p>
<p>They are scrambling over a consumer sales decline (PS3 dev kit price drop, and failure to achieve sustained game sales). As EA, and others publishers look at &#8216;casual&#8217; games the shadow of amusement could be a very bitter pill for some writers.</p>
<p>The popularity of retro amusement dose not help this &#8211; wait till 2008 for the first consumer games mag to cover Tekk6 amusement release!!</p>
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