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	<title>Comments on: IAAPA 2009 preview (updated &#8211; w/Cooking Mama arcade and more)</title>
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	<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/</link>
	<description>The Saviours of Coin-Op</description>
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		<title>By: Shaggy</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3632</link>
		<dc:creator>Shaggy</dc:creator>
		<pubDate>Fri, 20 Nov 2009 22:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3632</guid>
		<description>I didn&#039;t hear anything about a tournament mode for SRC although I did ask about their plans for ALL.NET since that was in that recent report from Sega. It still sounds like they are holding off on really rolling ALL.NET features except for Sega Card Gen (which wasn&#039;t at the show unfortunately)

I like Universal Space&#039;s booth overall. Cooking Mama is neat and while I was uploading the pics of it I had a young girl ask if we would get it. Panda Family is a lot of fun and Ultimate was a decent Panic Park clone.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t hear anything about a tournament mode for SRC although I did ask about their plans for ALL.NET since that was in that recent report from Sega. It still sounds like they are holding off on really rolling ALL.NET features except for Sega Card Gen (which wasn&#8217;t at the show unfortunately)</p>
<p>I like Universal Space&#8217;s booth overall. Cooking Mama is neat and while I was uploading the pics of it I had a young girl ask if we would get it. Panda Family is a lot of fun and Ultimate was a decent Panic Park clone.</p>
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		<title>By: TKO</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3631</link>
		<dc:creator>TKO</dc:creator>
		<pubDate>Fri, 20 Nov 2009 21:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3631</guid>
		<description>The panda game from Universal Space is simply called Panda Family. It&#039;s pretty interesting too.

I thought people would be talking more about XBall at the expo, but it was mostly unnoticed. Also, Cooking Mama managed to emulate the original title&#039;s mechanics pretty well, but we&#039;ll se how it&#039;ll work at the arcades.</description>
		<content:encoded><![CDATA[<p>The panda game from Universal Space is simply called Panda Family. It&#8217;s pretty interesting too.</p>
<p>I thought people would be talking more about XBall at the expo, but it was mostly unnoticed. Also, Cooking Mama managed to emulate the original title&#8217;s mechanics pretty well, but we&#8217;ll se how it&#8217;ll work at the arcades.</p>
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		<title>By: RJAY63</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3630</link>
		<dc:creator>RJAY63</dc:creator>
		<pubDate>Fri, 20 Nov 2009 19:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3630</guid>
		<description>Thanks for confirming that Shaggy, a generic gearstick would have killed that game for a dedicated player like myself.  Was there anything about a tournament mode (touched on by Editor in a previous post)?</description>
		<content:encoded><![CDATA[<p>Thanks for confirming that Shaggy, a generic gearstick would have killed that game for a dedicated player like myself.  Was there anything about a tournament mode (touched on by Editor in a previous post)?</p>
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		<title>By: Game Retail Store » Mama Cooks It Up For Arcades</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3629</link>
		<dc:creator>Game Retail Store » Mama Cooks It Up For Arcades</dc:creator>
		<pubDate>Fri, 20 Nov 2009 18:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3629</guid>
		<description>[...] pink cabinet and 46&#8243; monitor (the setup is priced at $4,600, according to Arcade Heroes) offers a collection of recipes for players to prepare like [...]</description>
		<content:encoded><![CDATA[<p>[...] pink cabinet and 46&#8243; monitor (the setup is priced at $4,600, according to Arcade Heroes) offers a collection of recipes for players to prepare like [...]</p>
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	<item>
		<title>By: Shaggy</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3628</link>
		<dc:creator>Shaggy</dc:creator>
		<pubDate>Fri, 20 Nov 2009 17:37:54 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3628</guid>
		<description>To answer everyone&#039;s questions:

Yes DJ Max Technika was there. I didn&#039;t take a long look at it though. Chinese company Tecway/Belrare had a Technika clone called Magic DJ that is the same thing but it is a two player cabinet.

There are some interesting things coming along for Guitar Hero but I&#039;m not allowed to say anything yet.

SRC has a gearstick like the older game.

Nothing on Target Terror 2 or anything after Terminator.

MaruBot football was there, I played it a little but it wasn&#039;t very easy to control. I wasn&#039;t able to get any video of it, they weren&#039;t very into letting people take pictures, at least when I was there (Kevin got some pics)

I am working on uploading pics and video right now but I am running into some minor issues so I will probably start getting things up much later today, sorry about the delay</description>
		<content:encoded><![CDATA[<p>To answer everyone&#8217;s questions:</p>
<p>Yes DJ Max Technika was there. I didn&#8217;t take a long look at it though. Chinese company Tecway/Belrare had a Technika clone called Magic DJ that is the same thing but it is a two player cabinet.</p>
<p>There are some interesting things coming along for Guitar Hero but I&#8217;m not allowed to say anything yet.</p>
<p>SRC has a gearstick like the older game.</p>
<p>Nothing on Target Terror 2 or anything after Terminator.</p>
<p>MaruBot football was there, I played it a little but it wasn&#8217;t very easy to control. I wasn&#8217;t able to get any video of it, they weren&#8217;t very into letting people take pictures, at least when I was there (Kevin got some pics)</p>
<p>I am working on uploading pics and video right now but I am running into some minor issues so I will probably start getting things up much later today, sorry about the delay</p>
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		<title>By: Joe Johnson</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3627</link>
		<dc:creator>Joe Johnson</dc:creator>
		<pubDate>Fri, 20 Nov 2009 16:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3627</guid>
		<description>Anything to update on IR Robot&#039;s offerings?

Same same or something new?

IRRobot&#039;s MaruBot Football League
 http://arcadeheroes.com/2009/03/24/irrobots-marubot-</description>
		<content:encoded><![CDATA[<p>Anything to update on IR Robot&#8217;s offerings?</p>
<p>Same same or something new?</p>
<p>IRRobot&#8217;s MaruBot Football League<br />
 <a href="http://arcadeheroes.com/2009/03/24/irrobots-marubot-" rel="nofollow">http://arcadeheroes.com/2009/03/24/irrobots-marubot-</a></p>
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		<title>By: RJAY63</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3626</link>
		<dc:creator>RJAY63</dc:creator>
		<pubDate>Thu, 19 Nov 2009 16:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3626</guid>
		<description>Shaggy, can you tell me if Sega Racing Classic has a similar gearstick to Daytona USA or whether it&#039;s a generic &#039;up-down&#039; model?

Thanks</description>
		<content:encoded><![CDATA[<p>Shaggy, can you tell me if Sega Racing Classic has a similar gearstick to Daytona USA or whether it&#8217;s a generic &#8216;up-down&#8217; model?</p>
<p>Thanks</p>
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	<item>
		<title>By: bacon</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3625</link>
		<dc:creator>bacon</dc:creator>
		<pubDate>Thu, 19 Nov 2009 11:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3625</guid>
		<description>do you really see that many repeat players coming back to play to have that great of a decline in revenue?

i only really foresee steady repeat players coming back when the online option is available with the inclusion of prizes.</description>
		<content:encoded><![CDATA[<p>do you really see that many repeat players coming back to play to have that great of a decline in revenue?</p>
<p>i only really foresee steady repeat players coming back when the online option is available with the inclusion of prizes.</p>
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	<item>
		<title>By: Op</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3624</link>
		<dc:creator>Op</dc:creator>
		<pubDate>Thu, 19 Nov 2009 11:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3624</guid>
		<description>A rep at Betson I talked to said that one of the reps at Raw Thrills told him that Activision won&#039;t approve anything.  Not exactly first hand information, to be sure, but the best I have.

I do know for sure that earnings for my machine and for the two owned by a friend has dropped steadily, and the main reason most players we&#039;ve talked to has given is no new songs.  The game has not turned out to be as good an investment as it should have been.</description>
		<content:encoded><![CDATA[<p>A rep at Betson I talked to said that one of the reps at Raw Thrills told him that Activision won&#8217;t approve anything.  Not exactly first hand information, to be sure, but the best I have.</p>
<p>I do know for sure that earnings for my machine and for the two owned by a friend has dropped steadily, and the main reason most players we&#8217;ve talked to has given is no new songs.  The game has not turned out to be as good an investment as it should have been.</p>
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	<item>
		<title>By: bacon</title>
		<link>http://arcadeheroes.com/2009/11/17/iaapa-2009-preview/#comment-3623</link>
		<dc:creator>bacon</dc:creator>
		<pubDate>Thu, 19 Nov 2009 11:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://arcadeheroes.com/?p=8914#comment-3623</guid>
		<description>i think they would have reported if the online features were added..

i don&#039;t understand why this is taking so long to implement. since it was said the CoinUP network was to be used, thats already well established with other games so I don&#039;t see why that would be holding things up, only development for making GHAC compatible.

i&#039;m assuming its politics of some sort keeping this from rolling out.</description>
		<content:encoded><![CDATA[<p>i think they would have reported if the online features were added..</p>
<p>i don&#8217;t understand why this is taking so long to implement. since it was said the CoinUP network was to be used, thats already well established with other games so I don&#8217;t see why that would be holding things up, only development for making GHAC compatible.</p>
<p>i&#8217;m assuming its politics of some sort keeping this from rolling out.</p>
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