Following up to part 1, here are more photos from last weeks EAG event in London, UK taken by Kevin Williams of the Stinger Report. Also if you haven’t already, check out video coverage from the show from our very own HeavyElectricity who made it to the show.
HeavyElectricity will be posting his own thoughts on the show soon, personally since I didn’t make it there I can’t say more about it than what I have seen and heard which isn’t much. A Facebook friend of mine came away very disappointed as there was a lack of innovative games and concepts to handle; from what I can tell most everything there I saw at IAAPA a few months ago so there were no surprises except for the urination game. Most often EAG has a little more in the realm of new stuff to show off that wasn’t seen at IAAPA but that isn’t always going to be the case. At the very least I’ve heard that something big and innovative is going to be at Amusement Expo in March so we have that to look forward to when it comes to new stuff.
As it is though, the remaining pictures we have here will show off games that will look familiar if you have followed our previous show coverage from other events in 2011.
Adrenaline Amusements and Fruit Ninja FX and Infinity Blade FX. I’ve heard from a few sources that Fruit Ninja is doing very well on location, beating out many traditional (electromechanical) ticket redemption games in terms of earnings. Next picture shows Cube Shooter (which is not an Adrenaline Amusements game) near an Infinity Blade FX. We covered Cube Shooter in a previous post.
Namco’s Deadstorm Pirates 3D was on hand. I mentioned in our IAAPA coverage that out of all the 3D stuff I have seen, this had the smoothest 3D although you do have to wear glasses. Also below the standard version of Deadstorm Pirates.
Pac-Man’s Arcade Party in coin and non-coin units.
Taito/GlobalVR’s FrightFearLand. Interesting to note that here they also give it the subtitle “Panic Museum 2” which is what the game really is. Some of the artwork from the first game is also on this cabinet, along with the same guns.
Sega’s Operation GHOST in a slightly different cabinet
Sega’s Let’s Go Island 3D. This is supposed to have air blowers running, which weren’t active at IAAPA
Belrare’s Breakout/Arkanoid type game, Pong Pong Table
A blurry pic of Andamiro’s Over The Top