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EXA Arcadia – New Arcade Platform / Publisher

For anyone not familiar with that name, Exa Arcadia aims to be the next multi-game system with up to 4 cartridges, like Neo Geo, that operators can switch games quickly. Best of all, operators will keep all revenue through coins and other new business models such as advertisements, partnerships, and more. Online is completely optional as the Exa Arcadia games are playable offline so it can be more appealing to the global market with less intense internet connection. If online is enabled, then a plethora of features can be used such as a companion app that gamers can engage with arcades as well as uploading the gameplay footage onto steaming services like Twitch. Like any upcoming hardware, there will be new surprises along the way.

Arcade Heroes has extensively covered Exa Arcadia and is considered the favorite upcoming machine due to its affordable price and acts like a conversion kit for any arcade cabinet.

 

Feel free to have a look at other forums that talk about Exa Arcadia if you like to know more:

 

Shmups Forum:

https://shmups.system11.org/viewtopic.php?f=1&t=61966

Arcade Otaku:

https://forum.arcadeotaku.com/viewtopic.php?f=2&t=37248

 

Enjoy yourselves and give POWER TO THE EXA!

I’m gone on at length about how excited I am for the Exa, so I’ll refrain from more of that in this thread, for now.

But as to some updates:

The Exa website has received some big updates lately. I was going to do a post about it, but they asked me to wait until everything is finished for a bigger impact. Still if you’re inclined, check it out.

The platform has been going through several tests in Japan. So far they are reportedly quite successful. Here’s hoping that it begins US tests soon.

There are many developers for it out there, but many have NDAs and cannot talk much about their titles at this point. I’m mainly interested in finding out about the Exa/Arcade exclusive features, since all of the games are available on a platform like Steam right now, and the Exa features will help them stand out.

Overall, when it comes to issues like the dearth of fighting games in the West, the Exa is really the only “hope” we’ve got on the horizon. It could also prove to be the way that STG’s see a revival, although I’m still reserved on whether or not your average Western arcade goer will take to bullet hell shooters (one can hope).

 

I wrote about their new website as soon as I saw just because they never contact me about anything, haha. (Most companies don’t. But Raw Thrills sends me press releases now! Woo-hoo!) Also, none of my articles are their Press page (including my Cultured Vultures piece on the launch titles) which made me very sad…

Just kidding. I still respect the heck out of exA for everything their doing. The reason I post about arcade stuff on Cultured Vultures is the same reason Adam did Hardcore Gamer in the late 2000s: exposure. We love this stuff; mainstream gaming journalism doesn’t bother with it; so we pick up the slack. I’ll write about exA until the day I die if it means the platform is more successful in the long run.

Thanks JBRPG for also spreading the exA news. You commented on two of my blog posts and I responded but I don’t think Wix doesn’t notify people when I respond! I promise I didn’t ignore you, LOL.

We arcade gamers are niche bunch, I swear.

Spreading word is very important – of course it’s ultimately up to Exa to bring content to it that people want, but it only helps for fans to say something. I was talking with a major operator today who had heard about it from the blurb that Kevin Williams gave it in the most recent Replay…I’d written a whole article about it months ago, but I guess everyone forgot about it already 😛 I’ll be doing another one for Replay as soon as it finally launches and we have details on the US distribution (and hopefully some earnings from here).

The good news is that Exa Arcadia is spreading their influence worldwide, with the latest being FIghtcade Offline this weekend in Spain from April 5-7.

https://twitter.com/exaarcadia/status/1114171383762657283

https://smash.gg/tournament/fightcade-offline-festival-2019/events

 

Ever since JAEPO 2019, the game library is only going to get bigger and better. Last year was only a small starting point, and 2019 will sure to be a blast when close to summer 2019 launch period. CAX 2019 should be the big catalyst for launch! I will definitely get my hands there again when I purchase a ticket.

God news for eager operators and arcade lovers:

 

ShouTime has confirmed that preorders for US and Europe will begin sometime this month (July 2019 or maybe early August) in its first batch. Exa Arcadia will give out more information for preorders soon enough.

 

Here is the link to the post for small details:

https://forum.arcadeotaku.com/viewtopic.php?f=2&t=37248&start=500#p516001

It has been some months, and we finally have good news that Japan launch for Exa Arcadia is going to happen early fall, September or October. I am sure that Exa Arcadia will really take the world by storm in the beginning of next year for international launch on December 2019 / Winter 2020.

 

Let’s keep the Exa Arcadia discussion going.

I checked out their “sizzle reel” on youtube – a lot of shmups!

Are these all new games developed specifically for the exa, by the Exa company?

Quote from http://www.combo.zone on September 8, 2019, 7:08 am

I checked out their “sizzle reel” on youtube – a lot of shmups!

Are these all new games developed specifically for the exa, by the Exa company?

All games made for Exa Arcadia are specifically made since they mandate inclusion of exclusive content not available anywhere else.

 

As far as we all know, Mr Gimmick exACT mix is the first of the games strongly developed by Exa Arcadia as they will be using all income to develop more games.

Keep in mind the the launch period has smaller amount of games compared to future years. While it is true that a little less than half the lineup is shooting games, there are a good number of fighting, action, and 4 player games as well.

I have participated in the Wilcox Arcade Discord server and Arcade Heroes has close connection with the founder. So far form the discussion, we are likely having an international launch with 4-6 games available for December 2019 / Winter 2020 after Japan’s Fall/Autumn 2019 launch with AKA & Blue Type R. The first batch of motherboards and cartridges has already been filled for Japan since there is a huge demand. We should get preorders ready within the upcoming season.

Interesting, thank you.
How did they determine developers/games to include?

Quote from http://www.combo.zone on September 9, 2019, 6:32 am

Interesting, thank you.
How did they determine developers/games to include?

 

Since they are a small underdog company, the founder has strong network of indie and reputable small/medium sized game developers throughout Japan and the world. That is how the launch contains some fan favorites and a few surprises from more obscure ones with potential. Eventually, Exa Arcadia will use the earnings to develop their own games and assist others for personal/console to arcade conversions.

 

You are free to ask Arcade Heroes as he knows more about the field.

Multicade – curated from 3rd parties. Cool!

I’m curious about the publishing process, hardware specs, what they are looking for etc. I’m currently developing an arcade game and interested in learning about publishing opportunities – this is the first I’ve heard of a company trying to take modern games into the arcade.

Quote from http://www.combo.zone on September 11, 2019, 8:11 am

Multicade – curated from 3rd parties. Cool!

I’m curious about the publishing process, hardware specs, what they are looking for etc. I’m currently developing an arcade game and interested in learning about publishing opportunities – this is the first I’ve heard of a company trying to take modern games into the arcade.

As far as us avid followers know, there are details given by the founder so far, but not complete yet until hardware launches:

 

  • Exa Arcadia hardware is completely JAMMA and JVS compatible (HDTV and CRT supported)
  • All games for Exa Arcadia must require exclusive content that will not be available for home/personal versions, whether home to arcade or arcade to home, as in experiences cannot be 1 to 1
  • Must include various elements for arcade games, such as game configuration, test mode, attract mode, and instructions when starting game
  • Games will come in cartridges and the motherboard can store up to 4
  • Completely playable offline and online connection optional
  • No mandatory online revenue share (big issues with operators that struggle with income)
  • Operators keep all income from customers playing the games; operators only have to buy the motherboard and the games
  • Should online connection happen, operators can choose to include advertisements (planned feature by Shou) for additional income
  • Games must support both 4:3 and 16:9 across different resolutions
    • Games with vertical orientation must also support horizontal orientation (example: vertical shooting games (shmups/STG))
  • Hardware is based on Windows OS with increased security measures and as much power or above PS4 Pro
  • Hardware aims to be as super responsive as possible by finding solutions to cut down input and refresh lags
  • Hardware has various DIP switches for resolutions to reduce input and refresh lag
  • Hardware can daisy-chain up to 8 player controllers without risk of additional input lag
  • Easily allows for slave cabinets connected with motherboard (1 motherboard can be linked with multiple monitors and inputs)
  • Linked play is possible through LAN and WIFI (Exa to Exa connection is still a mystery)

 

If you like to ask any questions about Exa Arcadia along with anything you want mentioned, seek the official website below:

https://exa.ac/en

 

Also for more information, you can have a look across various forum topics as well as confirmations from the founder Shou(Time) himself:

https://shmups.system11.org/viewtopic.php?f=1&t=61966

https://forum.arcadeotaku.com/viewtopic.php?f=2&t=37248

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