We recently uncovered a location test for Space Invaders Frenzy by Raw Thrills. In the digging we were told that this game was headed for IAAPA 2017 although that information seemed a little odd since we never hear of IAAPA surprises that far in advance. Here’s the original location test spy pic:
Now, things have apparently changed – the game is certainly hitting the 2017 time frame but it looks like we might have it sooner than we thought.
The Space Invaders Frenzy flyer
Thanks to NeoInvader on Twitter, we have a look at the flyer for the upcoming entry for the Space Invaders franchise. Flyers are only made when a game is close to a release or at the very least going to appear at a trade show event.
I am now being told by a source within Betson (the distribution company you see mentioned on the flyer) that there is a “chance” that SIF will be at IAAPA 2016 next week. The existence of this flyer would back that up, in my view.
The main changes to the game as you can see are in the control panel, Raw Thrills is now re-using the chairs from Jurassic Park Arcade along with what we can assume to be their “Thrill-D” sound system that is showing up in every one of their releases now.
They’ve also changed the art, giving it a nice ‘Frenzy’ logo. Otherwise, it continued to be an interesting blend of Raw Thrills’ Jurassic Park Arcade shooting game and the World’s Largest Pac-Man game that they did for Namco.
It’s also great to see that the “arcade amusement mode” is specifically mentioned as that often is unclear when it comes to videmption games.
If this game is indeed in Orlando next week, I will be sure to check out both the redemption and amusement modes and report back.
What do you think about the arcade return of Space Invaders?
with the new large screen games like space invaders frenzy, galaga, pac man etc. i dont understand from pictures ive seen how someone can even see the bottom of the screen. it seems you would have to be standing on the side of the control panel to see the entire screen.
I was wondering the same thing…will definitely see how this works if it is as IAAPA and will report back.
I thought for a game like space invaders that uses little processing power would be odd that this game weren’t due out until late 2017, especially as the graphics and character animations are very basic. Can’t even imagine how this game will play so it will be interesting to see how the game turns out.