NOTE: The original story was dealing with the release of Sega Racing Classic back in 2009. For the 2016 announcement of Daytona 3 Championship USA, click here.
(Thanks to reader Kieranmay for the tip)
Highway Games has a new page up that details the new Sega Racing Classic game and it pretty much confirms everything that we heard about the game being a new Daytona, along with a couple of extra details. The game will run at a resolution of 1280x720p and presumably at 60 fps, using the Ringwide hardware. According to the Highway Games summary, SRC features “original tracks and heart pumping action with all new high definition graphics”. I will be trying to get some more information on this one but where it has both flyers and cabinet shots ready for the game, I wonder if we will be seeing it at IAAPA next month. As you can see from the graphics in this post, they are using a cabinet design that departs from their most recent Sega Rally 3 style cabs.
Of course we do expect to hear a lot of Daytona fans clamoring for a console release but I believe that we could expect a long period before such a port would happen, if it happens at all – in fact it has been quite a while since any new Sega arcade release has received a console port which is good for arcade operators (the only games on Lindbergh hardware which have seen console releases are Virtua Fighter 5, and Virtua Tennis 3. You could sort of count Afterburner which got a psuedo-port to the PSP. As a note to the comments below, Ghost Squad wasn’t a Lindbergh title but is one of Sega’s semi-recent arcade-to-console ports). I don’t think it’s that bad for players either considering the fact that the arcade version would be superior just based upon the controls alone.
Stay tuned for more details on this very soon.