This year the news has been increasingly dominated by VR and related amusement/arcade applications for the technology to be found in out-of-home entertainment. Not long ago it was announced that Sega’s Joypolis amusement park would be giving a limited trial run to Sony’s PlayStation VR but where that was designed for home use, Sega has decided to look elsewhere for more complete amusement VR solutions. Enter Zero Latency.
Zero Latency is a start-up based out of Melbourne, Australia, dedicated to the development of amusement VR applications in both the hardware and software sense. They had a booth at IAAPA 2015 in Orlando, Florida where they were showcasing their technology in an open space booth. Unfortunately I was unable to get a chance to try it out.
According to the Financial Review, Zero Latency and Sega Japan are joining forces to open up “a permanent warehouse-sized virtual reality centre in Tokyo, where customers will be able to don VR headsets powered by Zero Latency’s technology and run around shooting zombies.”
Other games will be offered that is specifically tailored to ZL’s tech, which features additional wearable tech to free players from cables and provide additional feedback (which is also being developed by competitors like The Void). That tech has been developed by a “military contractor” with the intent of making it durable – which is something you need especially in cases of multiplayer VR and the inevitable bumps people will make into each other.
No dates have been announced yet but this shows how the VR space continues to heat up -where do you think it will go from here?