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Street Fighter IV's new mexican wrestler
Looks like Capcom are taking a leaf out of Nintendo’s SBB book and drip feeding us with tiny nuggets of SF4 goodness every so often. And boy do we lap it up. Keep ’em coming
Read More »Shaggy's Review: Blade Master by Irem
Since I covered scrolling fighters in my Missing in Action article recently, I figured that it would be good to cover one in my next review. This week we’re taking a look at a
Read More »Income results on Japanese arcade games
One thing that operators always want to know about before buying a game is “Did it test well?”. Good testing generally (but not always) indicates how well a game will do elsewhere although publishers
Read More »Big Buck Safari ready to go
(click to enlarge) Play Mechanix has updated their website with a cool picture that shows the production of their latest effort, Big Buck Safari. The team visited the production floor and snapped a picture
Read More »ASI 2008 promises prizes, events and new games
I am hoping to go to ASI 2008 in Las Vegas here in two weeks but it will depend on how much cash I can spare to go down there. Whether I make it
Read More »Last week on Arcade Heroes
Last week we had mums fighting for thier kids to play arcade games, Japanese fighting to play SF4 (well the would fight if they weren’t so polite) and we had the Conservatives fighting for arcades.
Read More »What have we been playing….
Do you ever get that feeling when you put a new game in your 360 and play it for an hour or so and then regret. Regret it because you wish you’d never put that
Read More »Street Fighter IV pricing (in Japan)
While many operators (including myself) are looking to get their hands on Street Fighter IV when it comes out to arcades this summer/fall, one factor that will determine which arcades will be able to
Read More »Street Fighter IV breaking test site records in Japan
(Click on the thumbnails to enlarge) If anyone needs any more of an indication that Street Fighter IV arcade is going to be huge then you don’t need to look any further than the
Read More »Games we're glad to have missed: Tattoo Assassins
So it’s Saturday and naturally the arcade news spigot turns from “trickle” to “off” (or on occasion, “drip”) and it is fun to check out some of the strange things that have come along
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