If Sega’s Border Break news has wet the appetite for some mech action, then your in for another treat as Sega are bringing the classic mech game; Virtual On to Xbox Live Arcade. Not any old VO, but the final release Oratorio Tangram which was the final release for the Naomi. The game is pencilled for an April release at 1200 points. Can’t wait, but one thing that does concern me is the more and more common 1200 point price tag for XBLA games. Are Microsoft gradually sneaking them up, me thinks?
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Isn’t Virtual-On Force the final Virtual-On release?
The Virtual On games are a bit pointless without the proper controller. It doesn’t work well on analogue sticks. Virtual On Force sold really well in Japan as a result of not having the expensive controller however so I don’t expect it to come back with the peripheral even if that sort of thing is more in fashion nowadays with the music games.
The Xbox 360 has dual analog sticks, and trigger/bumpers. It should play perfectly fine with that control scheme.
Not sure I’m down with 1200 points thing, though.
Perfectly fine is a bit of an exaggeration. The game controls were designed for digital joysticks. It’d be like playing Street Fighter 2 with analogue sticks.
I am sure it will play alright, but a game is never as great as it is with the controller it was developed for.
Been years since I played this, I think I will try it out. Unless of course there is a universal agreement that it is trash.
Virtua On Force was designed with analogue sticks in mind, and it didn’t work out that well. OT is the fastest one in the series and with most twitch gameplay. If they were going to port one to XBLA they couldn’t have picked a worse version.
/end cynicism