Ever since I got into arcades, I saw that many collectors had an affinity for niches of particular tech that was mostly unique to arcades. Think vector games or “Laser Games” (LaserDisc-powered games). Often, these are so beloved that will get their own sections at collector gatherings like California Extreme or within private collections.
However, there’s one entire class of games within arcades that is quite unique in entertainment, as reproducing it at home is rather cumbersome, impractical, and prohibitively expensive in terms of both cost and space(especially if you were to try and do a big screen version). It also is almost completely ignored by various arcade game databases, where they might rarely mention as an aside that the game uses “an image off of reflected glass.” I think it is just as valid a designation as vector, raster, or LaserDisc games, and that is those that use The Pepper’s Ghost Effect (PGE).
The PGE is a classic illusion that makes objects appear as though they are floating, by bouncing an image off of a clear piece of glass. It has been used in many Electro-Mechanical (EM) games throughout the 20th century (seems to be mostly have started in the ’60s and and onwards), and as you can see from the chart below, many video games. Some of those include the biggest arcade hits ever, such as Space Invaders. Taito in particular would embrace this more than any other company, but to my surprise, many others would use the trick to the point that I found many more games that use it than I had expected.
As arcade game databases do not indicate which games use this, and I’ve never seen such a curated list, here are all of the games that use the effect on some level. I scoured through flyers, game databases, and videos to come up with this, but I’m not claiming it as a final-final list, as I did not look at every single video arcade game in existence, but did look over archives of every major and many minor manufacturers. If you know of something that I missed, please drop a line.
What is also neat about this illusion is that there are a lot of creative ways that you can use it. Types of PGE that can be used:
- A simple reflection off of glass to save on cabinet space (most use it this way)
- Used with special mirrors (Starblade, Holosseum, Crazy Tower)
- Integrated into the controller (Sea Wolf)
- To create a a wider image(Darius, Rastan III)
- Blending it with artwork or special lighting effects(Space Invaders, Asteroids Deluxe)
- Overlapping two monitors together to create a unique 3D parallax(Wyvern F-0, Alan-1’s MirrorFX)
The first point is “phoned in” compared to the others; the last point is the rarest of the bunch, while the strangest might be those instances like with Hard Drivin’ compact and Solvalou where they put the monitor into the top of the cabinet, making it rather top heavy. I think an argument can be made that this was the first instance of “Mixed Reality,” as in cases like Space Invaders, you are mixing physical with the digital. There are plenty of creative ways this can still be used, Adrenaline’s Crazy Tower was certainly one that took the idea in a very unexpected direction.
Again, this list is to the best-of-my-knowledge and probably missing a few games, although with what looks to be 130 titles (assuming I counted right), this should make it comprehensive. Note that it’s missing EM games, as that becomes more of an “EM gun & driving games” list since so many of those used it. I do include Pinball 2000 games as those are basically half-video, half-pinball machines (or maybe 1/4th video, 3/4ths pinball).
There are a few I’m not sure about, namely Inferno by Meadows (the flyer shows it with it and there used to a be a video on YouTube showing that model, but now the only video shows it without); Shooting Gallery by Zaccaria, and Gun Hard/Locked & Loaded by Data East. The shape of the dedicated cabinet on the latter looks like it could be, but no one has a video of that one, just conversion kits into normal cabs.
Enjoy!
|
Game Name |
Manufacturer |
Release Date |
|
Sea Wolf |
Midway |
April 1976 |
|
Cops ‘N Robbers |
Atari |
July 1976 |
|
Tornado Baseball |
Midway |
July 1976 |
|
Rock’n Bark |
Sega |
August 1976 |
|
Attack |
Taito |
September 1976 |
|
Bazooka |
Project Support Engineering |
October 1976 |
|
Tracer |
Sega |
November 1976 |
|
Target B-29 |
Universal |
? 1977 |
| Datsun 280-ZZZAP |
Midway |
February 1977 |
|
Missile-X |
Taito |
March 1977 |
|
Boot Hill |
Midway |
April 1977 |
|
Double Play |
Midway |
April 1977 |
|
Road Champion |
Taito |
April 1977 |
|
Triple Hunt |
Atari |
April 1977 |
|
Desert Gun |
Midway |
June 1977 |
|
M-79 Ambush |
Ramtek |
June 1977 |
| Guided Missile |
Midway |
July 1977 |
|
Safari |
Taito |
July 1977 |
|
Starship I |
Atari |
July 1977 |
|
Cross Fire |
Taito |
August 1977 |
|
Two Game Module |
Atari |
September 1977 |
|
Destroyer |
Atari |
October 1977 |
| Gunman |
Taito |
October 1977 |
| Laguna Racer |
Midway |
October 1977 |
| Super High-Way [280 Zzzap license] |
Midway / Taito (JP only) |
October 1977 |
| Desert Patrol |
Project Support Engineering |
November 1977 |
|
Safari |
Gremlin |
November 1977 |
| M-4 |
Midway |
November 1977 |
| Inferno [maybe 1st run?] |
Meadows Games |
December 1977 |
| Sub Hunter [Depth Hunter license] |
Gremlin / Taito (JP only) |
December 1977 |
| Clay Buster |
Model Racing |
? 1978 |
| Super Road Champions |
Model Racing |
? 1978 |
| Acrobat TV [Circus license] |
Exidy / Taito (JP only) |
January 1978 |
|
3-D Bowling |
Meadows Games |
March 1978 |
|
Extra Inning |
Midway |
March 1978 |
|
Game Tree |
Project Support Engineering |
March 1978 |
|
Sky Raider |
Atari |
March 1978 |
|
Sea Wolf II |
Midway |
May 1978 |
|
Cosmic War |
Sega |
June 1978 |
|
Space Invaders |
Taito / Midway |
June / October 1978 |
|
Gypsy Juggler [JP license only] |
Meadows / Taito |
June 1978 |
|
Top Bowler |
Taito |
June 1978 |
|
Trampoline [Trapeze license] |
Exidy / Taito (JP only) |
July 1978 |
|
Secret Base |
Sega |
August 1978 |
|
Blue Shark |
Taito / Midway |
September 1978 / May 1979 |
|
Dog Patch |
Midway |
September 1978 |
|
Frogs |
Gremlin |
October 1978 |
|
Castling |
Sega |
December 1978 |
|
Senkai Yamato / Space Fighter |
Sega |
December 1978 |
|
Super Shot |
Model Racing |
? 1979 |
|
Space Attack |
Sega |
February 1979 |
|
Video Pinball |
Atari |
February 1979 |
|
Fortress |
Sega |
March 1979 |
|
Triple Attack |
Sega |
June 1979 |
|
Warrior |
Vectorbeam |
October 1979 |
|
Lunar Rescue |
Taito |
November 1979 |
|
Space Invaders Part II / Deluxe |
Taito / Midway |
September / November 1979 |
| Clay Champ / Shoot |
Allied Leisure |
November 1979 |
|
Balloon Bomber [JP only] |
Taito |
March 1980 |
|
Steel Worker [JP only] |
Taito |
March 1980 |
|
Extra Bases |
Midway |
April 1980 |
|
Astro Zone |
Taito |
May 1980 |
|
Tora Tora |
Game Plan |
June 1980 |
|
Space Tactics |
Sega |
October 1980 |
|
Asteroids Deluxe |
Atari |
March 1981 |
|
Warlords [Upright only] |
Atari |
April 1981 |
|
Omega Race |
Midway |
July 1981 |
|
Solar Quest |
Cinematronics |
October 1981 |
|
Kick Man |
Midway |
December 1981 |
|
Solar Fox |
Midway |
August 1982 |
| Subroc 3-D |
Sega |
September 1982 |
|
Dark Planet in 3D |
Stern Electronics |
November 1982 |
| Mazer Blazer |
Stern Electronics |
April 1983 |
|
Kozmik Krooz’r |
Midway |
May 1983 |
|
Discs Of Tron |
Midway |
September 1983 |
|
Shooting Gallery [? uncertain] |
Zaccaria |
? 1984 |
|
Great Guns |
Stern Electronics |
January 1984 |
| Turkey Shoot |
Williams |
July 1984 |
|
Wyvern F-0 |
Taito |
June 1985 |
|
Shooting Master |
Sega |
November 1985 |
|
Darius |
Taito |
February 1987 |
| Exzisus [rare conversion for Wyvern F-0] | Taito | August 1987 |
|
The Ninjawarriors |
Taito |
February 1988 |
|
Gang Hunter [EU model only] |
Tecmo / Segasa |
July 1988 |
|
Hard Drivin’ [Compact model] |
Atari Games |
June 1989 |
|
Beast Busters |
SNK |
November 1989 |
|
Line Of Fire |
Sega |
December 1989 |
|
Battle Shark |
Taito |
March 1990 |
|
Space Gun |
Taito |
October 1990 |
|
Laser Ghost |
Sega |
November 1990 |
|
Race Drivin’ [Compact model] |
Atari Games |
December 1990 |
|
Steel Gunner |
Namco |
March 1991 |
|
Golly! Ghost! |
Namco |
June 1991 |
|
Starblade |
Namco |
September 1991 |
|
Time Traveler |
Sega |
September 1991 |
|
Terminator 2 – Judgment Day |
Midway |
November 1991 |
|
Solvalou |
Namco |
December 1991 |
|
Steel Gunner 2 |
Namco |
March 1992 |
|
X-MEN [6-player model] |
Konami |
April 1992 |
|
Warrior Blade – Rastan Saga III |
Taito |
May 1992 |
|
Bubble Trouble Golly! Ghost! |
Namco |
June 1992 |
|
Gunbuster |
Taito |
August 1992 |
|
Lethal Enforcers |
Konami |
October 1992 |
|
Holosseum |
Sega |
November 1992 |
|
Alien 3: The Gun |
Sega |
September 1993 |
|
Under Fire |
Taito |
February 1994 |
|
Lethal Enforcers II |
Konami |
March 1994 |
|
Revolution X |
Midway |
June 1994 |
|
Operation Wolf 3 |
Taito |
September 1994 |
|
Virtua Cop |
Sega |
September 1994 |
|
Gun Bullet / Point Blank |
Namco |
October 1994 |
|
Virtua Cop 2 |
Sega |
September 1995 |
|
Time Crisis [SD version] |
Namco |
December 1995 |
|
The Lost World: Jurassic Park [SD version] |
Sega |
July 1997 |
|
Total Vice [dedicated] |
Konami |
July 1997 |
|
Teraburst [27” upright] |
Konami |
February 1998 |
|
Beast Busters: Second Nightmare |
SNK |
September 1998 |
|
The House of the Dead 2 [SD Upright] |
Sega |
November 1998 |
|
Revenge From Mars (Hybrid video pin) |
Williams |
January 1999 |
|
Gunbarl / Point Blank 2 |
Namco |
February 1999 |
|
Star Wars: Episode I (Hybrid video pin) |
Williams |
June 1999 |
|
Crisis Zone [SD version] |
Namco |
October 22nd 1999 |
|
Ninja Assault [SD version] |
Namco |
November 6th, 2000 |
|
Gunbalina / Point Blank 3 |
Namco |
December 2000 |
|
Warzaid |
Konami |
? 2002 |
|
Lethal Enforcers 3 |
Konami |
April 2005 |
|
Akuma Mortis Immortal |
Gamewax |
? 2006 |
|
Dariusburst: Another Chronicle |
Taito |
December 2010[JP]/Dec. 2011[WLD] |
|
Crazy Tower |
Adrenaline Amusements |
November 2016 |
|
Breakout: Recharged |
Atari / Alan-1 |
June 2026 |
|
Caverns of Mars: Recharged |
Atari / Alan-1 |
June 2026 |
|
Yars Recharged |
Atari / Alan-1 |
June 2026 |







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