Here’s a bonus that arcades will always have over playing games at home – showing off in public is much more exciting then at home. It’s not really showing off when strangers in public can’t watch and the arcade gives you an outlet to do just that. I have a Sega House of the Dead 4 unit similar to the one shown here and I constantly have to coach people on how to hold the guns since the game is a little finicky over gun distance from the screen (as it is not a CRT) while not alerting the players that they are too close or too far away. If you want to learn how to play, or you just like watching people show off their mad skills on such games, I recommend this video below, which is very similar to what we saw some time ago of a player in Thailand showing off on Sega GHOST Squad.
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Ray Scarlet
The main reason HOTD4 cabs will derp up your aim if the gun is too close is because the game uses sensors bordering the screen (five on top, five on bottom) in conjunction with the gun (which is actually an infrared light camera) to determine where the gun is pointing. If you move the gun too close to the screen, it won’t be able to see all of the sensors and the game will not be able to accurately determine the location the gun is pointing at.
Very similar technology is used for the Wii’s pointer functionality, although less accurate as it uses two points instead of 10 like arcade cabinets.