IAAPA 2016: Final Coverage To finish our IAAPA 2016 coverage, we will close with what many in the video game…
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IAAPA 2016: Final Coverage To finish our IAAPA 2016 coverage, we will close with what many in the video game…
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With the return of VR onto the scene, we’ve begun to cover the subject on the blog recently as “VR…
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A lot of the chatter regarding new technology has been centered around VR (Virtual Reality) but it is hardly the…
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For the past few months we have featured an ad on our website for the Digital Out-of-Home Interactive Entertainment Network…
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We’re always happy to have some discussion of future technologies that may or may not come to life through the…
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(Thanks to Adam Coate for the Tip) How do you make a classic game like Frogger more exciting? By using…
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(UPDATED) Here’s a nice way to start off the new year – with a look at a new concept for…
Read MoreAs a follow up to some discussion from a previous post about motion controlling in video games and how that…
Read MoreAre you up for another unique game? I would be too but like usual this is only in Japan for…
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