(Pictured: Castle Crashers Arcade cabinet from a previous PAX event)
The game news site Polygon.com is giving some love to arcades, albeit with a focus on some “indie” developments that have been going on out there. More stories are on their way tomorrow, just catching up after having the day off.
The Penny Arcade Expo, also known as PAX was held this past weekend and there were some actual arcade cabinets there. Nothing from our sector in terms of a Sega or Raw Thrills cabinet but games designed by some companies whose main focus is usually the console sector. The prop cabinets promote their games from a unique angle and at least one developer, Behemoth really seems to enjoy making pieces like this. Polygon has a piece on their efforts to put the games together. One has to wonder if they have ever considered taking the next step and doing some wide-spread manufacturing of one of their ideas.
Next is something pointed to me by The Stinger Report, an interview by Polygon with the designers of the indiecade game Killer Queen. This game was mentioned as a part of this multi-news post back in May. It looks like the developers have kept up with holding tournaments for the game and they have further plans although they don’t seem to be too certain about where it is headed at this point in time. They do mention that they would like to make some cabinets so that student unions and universities can pick them up; with that being the case I think they should do some testing at a few arcades or FECs and see if the concept would draw attention there too. I’m sure there’s a facility or two that would be happy to work as a testing ground for the game in the NY or surrounding areas.
The chances of the products in the stories hitting the mass market anytime soon seem minimal but I would not say impossible. The interest seems to be there to some degree and proper testing, if that step was taken, could lead to a larger investment from those in the industry to make it happen.