IAAPA 2010 »

Arcade Heroes Podcast – IAAPA edition

Arcade Heroes Podcast – IAAPA edition

arcadehero December 1, 2010 4

(Pic via Fillmore Games) It has been a while since we did a podcast – I know it doesn’t help our cause to lack consistency in producing these but at least we get something

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IAAPA 2010: Tecway/Belrare, Golden Dragon

IAAPA 2010: Tecway/Belrare, Golden Dragon

arcadehero November 19, 2010 2

Well after spending most of my day uploading videos, the video part of our IAAPA 2010 coverage is coming to a close for now. But as I mentioned already we still have a few

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IAAPA 2010: Touch FX, Pirate King, Friction, Sea Wolf

IAAPA 2010: Touch FX, Pirate King, Friction, Sea Wolf

arcadehero November 19, 2010 4

Almost done. We still will have more pictures to share – in fact I got another link from Fillmore Games of some extra pictures they took from the show – and Kevin and I

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IAAPA 2010: Music Games (Andamiro, Mozarc, DJMT2, World’s Fastest Drummer)

IAAPA 2010: Music Games (Andamiro, Mozarc, DJMT2, World’s Fastest Drummer)

arcadehero November 19, 2010 3

Arcade music games are not to be shunned and they certainly weren’t at IAAPA this week. Here’s a look over what new music gaming concepts players have to look forward to trying out at

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IAAPA 2010: Motion Simulators; 3D Gaming (InJoy, Simuline, UNIS)

IAAPA 2010: Motion Simulators; 3D Gaming (InJoy, Simuline, UNIS)

arcadehero November 19, 2010 1

Other big concepts were in play at IAAPA 2010 and here we will take a look at those companies who are adding the elements of motion, stereoscopic 3D and ever water into their games.

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IAAPA 2010 – Namco Booth

IAAPA 2010 – Namco Booth

arcadehero November 19, 2010 6

Next up as part of our IAAPA 2010 coverage is Namco. Like Amusement Expo, the company had a large booth where Pac-Man was a big star but they also had plenty of other new

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IAAPA 2010: Sega

IAAPA 2010: Sega

arcadehero November 19, 2010 5

The first batch of IAAPA 2010 videos from one manufacturer that I have been able to upload are from the Sega booth, who had quite a substantial number of new games on hand to

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