Monthly Archives: August 2009 »

The Portland Retro Gaming Expo 2009

Shaggy August 5, 2009 0

[Thanks to Aaron Auzins for the info] UPDATED – Had to fix an error regarding where the event is taking place. If you live in or near the Portland area then heads up, a

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From Mongolia to Cambodia

Shaggy August 5, 2009 0

It has been a while since we had a glimpse at some arcades in areas where we might not hear too much about in the news – the most recent one I recall was

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Ben Heck makes some headway on the Bill Paxton Pinball Machine

Shaggy August 4, 2009 0

If you want to show off some geeky engineering skills there are many projects out there that you could undertake but few would show off your technical prowess as a pinball machine would (in

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The King of Fighters Character Encyclopedia

Shaggy August 3, 2009 0

If you know anything about SNK’s King of Fighter’s series then you know that they have introduced a lot of different characters to the game over the years and unless you are a dedicated

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Sega Republic in Dubai just about ready to open, will include some awesome games

Shaggy August 3, 2009 1

Sega’s massive new entertainment facility in Dubai is getting ready to open it’s doors and with that, it is already putting it’s staff of 125 people through “intensive training sessions” on how the facility

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Arcade Heroes Podcast #6

Shaggy August 3, 2009 0

It has been a few weeks since I last had the chance to create a podcast but last Wednesday, Kevin Williams and I were able to sit down and talk about what has been

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Update on Dark Presence – now with touch screens on the panel

Shaggy August 1, 2009 6

Galloping Ghost continues their work Dark Presence and they have added a couple of new, previously unannounced features to the game, which contributor Aaron Auzins details below. —————– Doc Mack of Galloping Ghost has

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New coin-op project begins at Incredible Technologies with a twist

Shaggy August 1, 2009 0

In the wonderful world of coin-op game development, it is very rare that we will hear much about the development of a new title until it is practically ready to hit the streets. That

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