If you have kids then one of those things you will worry about as a parent is them getting hurt. If you are a business owner and in particular an arcade operator, then you have to worry about kids getting hurt when perusing a game on the premises as you can be held liable in the event that something goes wrong. Such is the case with a Gameworks in Miami, where four different kids have somehow injured themselves on the machine in the past three years and now some parents are suing after a child’s leg was broken.
According to the article describing the injury of one particular child, somehow the leg of the child was caught between the chair and the card-swiper and it broke the child’s leg. I have seen a Turret Tower before but I have never played one and I do not know for sure how it is setup for taking credits and whether or not this particular Turret Tower is modified from the norm. It just seems slightly strange that there would be anything inside to allow for catching limbs while the game spins around. It obviously makes sense to have the mechanism for inserting coins or credits inside of the machine because stopping to get outside of the cabinet to continue can be troublesome (although the article goes as far as to say that it’s done to sucker kids into dumping all their cash into the game solely due to it’s position. Obviously they have never played TT as it’s not THAT great of a game) but what I would like to know is how common are injuries in Turret Tower machines and how many of those are due to a design flaw (either by the game or by modifications) and how many are due to user error. I’m not meaning to downplay the child’s injury at all, that obviously is bad but this game has been around for five years now and these games are tested beforehand to ensure that things like this don’t happen.