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Newsbytes: Mystery Game; Bay Tek Buys MajorMega; RIP Mike Jang; Headlines & Much More
Welcome to Newsbytes, a post that curates arcade and pinball news from around the world. After a slight prolonged new year lull with one or two notable exceptions, we had a sudden burst in
Read More »IAAPA 2021: The Final Round-Up
It’s unusual for me to get to the final IAAPA tradeshow round-up this late in the year, but this year has thrown me for a loop in more than one regard. Still, it’s better
Read More »QuickBits: StepManiaX Expands Reach; Chrono Circle Coming To Round1USA
In lieu of a Newsbytes this weekend, I wanted to highlight a few items that came in recently, particularly when it comes to rhythm games. First, StepManiaX by Step Revolution. The SR team was
Read More »Newsbytes: Egret II Mini; StepManiaX Update; Blazing Chrome AC; Xeno Crisis MVS; Hatchet Hero & More
Welcome to Newsbytes, a weekend collection of news from around the arcade & pinball worlds. It’s been a bit slow in this regard for the past few weeks, which is why it’s been a
Read More »Newsbytes: Super Nintendo World; Mario Kart & SMX Updates; Bust-A-Move Frenzy & More
Welcome to Newsbytes, a collection of quick/short news items from around the world of arcades, made for the weekend. People Are Hyped For Super Nintendo World Starting this Newsbytes with a “Well, duuuuh!” item,
Read More »Game Updates: StepManiaX & Exa-Arcadia
Sorry for the lack of news here this week – while I want to dedicate some time to writing arcade interest articles, there is a big project related to the site that has been
Read More »Newsbytes: Arcade & Pinball @ CES 2020; Arcade Sidekick & More
It’s 2020 and it’s time for our first Newsbytes of the year! If you’re new around here, this is where we take a look at some quick items from around the arcade world to
Read More »Newsbytes: CES 2017; MAGFest 2017; StepManiaX; SF Rush Beta; Hoopla; NTG102b
Welcome To The First Newsbytes of 2017. Let’s Start With VR It’s been a busy week in tech with CES 2017 in full swing. Interestingly enough, while VR was trying to make a splash
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