It seems long ago now, but at IAAPA 2025, a new company appeared at the AVS Companies booth who go…
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It seems long ago now, but at IAAPA 2025, a new company appeared at the AVS Companies booth who go…
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Previously on Arcade Heroes, we mentioned the arrival of a new company to the industry fray by the name of…
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Apologies for the various issues plaguing the site over the past few weeks. While my hosting service has been quick…
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Hello there, and welcome to another exciting edition of Newsbytes, a weekend post that highlights quick news items from around…
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Welcome to another edition of Newsbytes, a quick collection of news items from the arcade world. Things Coming Along For…
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We haven’t covered “Location Based Entertainment” VR (LBR VR) very much lately, although there has been plenty going on in…
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While most VR-enabled options for arcades have been more in the realm of attendant-required, “medium scale”attractions, there have been a…
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(Thanks to Jdevy for the tip) Last week, I ran a story on the pending arrival of a new “Super…
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For our last look at IAAPA 2018, here are the Augmented and Virtual Reality attractions that have been designed specially…
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About a month since IAAPA 2018 ended, and we’re finally approaching the end of the news. If you’ve been following…
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