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IAAPA 2017: Amusement VR; Perfection; Spinner Frenzy; Ice Man; Dino Invasion
Is anyone ready for more IAAPA games? I knew you were. I am almost done with the videos from the event so perhaps I’ll find the time to procure other arcade stories. Then again,
Read More »IAAPA 2017: LAI Games Adds Virtual Rabbids: The Big Ride To Their Website
IAAPA 2017 hasn’t quite started yet (seminars begin on Monday Nov 13th while the trade show opens on Tuesday) but manufacturers who are good about maintaining a web presence are getting ready by adding
Read More »Future of Immersive Leisure Conference Wraps Up; Koei Tecmo’s VR Sense Loctest Report
Newsfeed/tip via Successful Future of Immersive Leisure Conference Wraps Up The inaugural Future of Immersive Leisure (FOIL for short) conference took place in Las Vegas, NV this past week and site friend Kevin Williams was
Read More »Tracking down the Namco Galaxian 3 6 Player Theater from Niagara Falls, Ontario Canada and Beyond
Here at Arcade Heroes we like to track down arcade games to find out what happened to them if they are no longer on location, especially if its a game that is rarely seen
Read More »UNIS Opens VR Amusement Division Called Fun VR Tech
Back at IAAPA 2016, I had the chance to try out a new Virtual Reality amusement setup by Virtuix and Universal Space called the Omni Arena. Using Virtuix’s innovative multi-directional treadmill design and player
Read More »IAAPA 2016 Part 5: Virtual and Augmented Reality; Simulators; Bowling
IAAPA 2016: Final Coverage To finish our IAAPA 2016 coverage, we will close with what many in the video game industry as a whole is betting on being the ‘next big thing’. Thanks to
Read More »The MagixFloor Virtual Playground By Touch Magix
With IAAPA 2016 approaching fast, we’re getting more information on brand new product that is on its way. Not everything the industry uses is stored in a kiosk-like box and this product certainly fits
Read More »New Concepts Shown At GTI Asia China Expo 2016: Video Games ‘N VR
The GTI Asia China Expo 2016 trade show was held about a week ago and as we sometimes experience in the Chinese amusement trade, news is slow to trickle out. However I have been
Read More »The Making of Galaxian 3
Back in 1990, Namco had begun to dive into the development of 3D graphics and motion simulator technology. As their way of showing that they had the expertise to compete in these fields, they
Read More »Japanese Racing Game Updates: Initial D Zero; MaxiTune 5DX; Real Drive
There has been plenty of excitement over the upcoming return of Cruis’n to the arcade scene here in the States but over in Japan, they are keeping their racing scene plenty strong. Let’s take
Read More »The Fireshark Theater Multiplayer Experience Now Available
Interactive theaters have been an important part of the FEC market for a while now, offering unique mid-sized attractions for locations with some space and a budget. Most of the time, those theaters use
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